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Healthcare
Harnessing the Power of Conversations with Virtual Humans to Change Health Behaviors (2016)
At-Risk in Primary Care: Simulated Conversations with Virtual Patients to Prepare Health Professionals to Conduct Screening & Brief Intervention (SBI) for Substance Use and Mental Health (2016)
At-Risk for Emergency Department Personnel: A Simulation to Prepare ED Personnel to Conduct Substance Use and Mental Health Screening and Brief Intervention (2015)
Higher Education
Largest Community College System Creates a More Supportive Mental Health Culture across 113 Campuses (2016)
At-Risk Suite of Mental Health Simulations for Higher Ed and K-12 (2015)
At-Risk for University and College Faculty and Staff: A Mental Health Simulation (2013)
At-Risk for College Students: A Mental Health Simulation (2013)
At-Risk Suite of Mental Health Simulations for Higher Ed and K-12: Impact with American Indian and Alaska Native Educators and Students (2013)
White Paper: The Benefits of Investing in Students' Mental Health (2015)
A Meta-Analytic Study with 12,000 subjects to Examine the Impact of Kognito's At-Risk Suite of Mental Health Simulations on K-12 and Higher Ed Educators and Students (2014)
Supporting Student Veterans: Utilizing Game-Based Role-Plays with Virtual Humans to Build Military Cultural Competency and Helping Behaviors in Faculty and Staff (2015)
Veterans on Campus for Faculty and Staff: A Military Cultural Competency Simulation (2013)
PK-12
Case Study: Fairfax County Teachers Talk with Virtual Students to Learn How to Save Real Lives (2015)
At-Risk for High School Educators: A Mental Health Simulation (2013)
At-Risk for Middle School Educators: A Mental Health Simulation (2013)
At-Risk Suite of Mental Health Simulations for Higher Ed and K-12 (2015)
At-Risk Suite of Mental Health Simulations for Higher Ed and K-12: Impact with American Indian and Alaska Native Educators and Students (2013)
A Meta-Analytic Study with 12,000 subjects to Examine the Impact of Kognito's At-Risk Suite of Mental Health Simulations on K-12 and Higher Ed Educators and Students (2014)
Veterans & Military
Family of Heroes: A PTSD and Resiliency Simulation for Military Families (2011)
Veterans on Campus for Faculty and Staff: A Military Cultural Competency Simulation (2013)
Supporting Student Veterans: Utilizing Game-Based Role-Plays with Virtual Humans to Build Military Cultural Competency and Helping Behaviors in Faculty and Staff (2015)